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Mercenary Party Select #9984

Description

@DTBScale

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What platform are you running Path of Building on?

Windows

Is your feature request related to a problem?

Mercenary Display an Calculation

Describe the solution you'd like

1. User Interface in the Party Tab (Party -> Mercenary)

Inside the existing Party tab, there would be a dedicated sub-section or drop-down menu titled "Mercenary / Companion Configuration".

  • Preset Selection & Import:

    • Presets: Pre-built archetypes (e.g., Aura-Bot Merc, Curse/Debuff Merc, Warcry Tank).

    • Custom Import: Option to load a separate Mercenary PoB build via a build code or profile link.

  • Status Toggle: A simple checkbox: "Include Mercenary Buffs in Main Character Calcs" to quickly toggle the impact on your main character on and off.

2. Equipment & Skills (Equipment & Skills)

Since mercenaries wear their own gear, PoB would need a compact inventory window within this configuration:

Gear Slots

  • Dedicated Inventory: Slots for Main Hand/Off-Hand, Helmet, Body Armour, Gloves, Boots, and Jewelry.

  • Stat Validation: PoB would automatically check if the Mercenary meets the Attribute Requirements (Strength, Dexterity, Intelligence) for the equipped items.

  • Item Synergies: Gear mods like "Nearby Enemies have -9% Fire Resistance" (Helmet) or "Curse Enemies with Vulnerability on Hit" (Gloves) are tracked directly on the Mercenary.

Skill Selection & Gem Links

  • Skill Slots: Assigning active Mercenary skills (e.g., specific Auras, Warcries, Taunts, Exposure skills).

  • Support Gems: Linking support gems (e.g., Generosity Support for Auras or Increased Area of Effect Support for Curses).

3. Calculations & Main Character Impact (Calcs)

The biggest benefit would be the automatic calculation of Mercenary effects applied to your main character:

  • Offensive Impact (DPS):

    • Auras & Ailments: Direct calculation of active Auras (Hatred, Precision, etc.), Elemental Exposure, and Wither stacks.

    • Debuffs: Automatic application of Curses and Shock percentages inflicted by the Mercenary.

  • Defensive Impact (EHP):

    • Defensive Auras: Inclusion of Grace, Determination, or Purity of Elements.

    • Crowd Control & Aggro: Factoring in Taunt mechanics (enemies dealing reduced damage to the player) or damage mitigation buffs.

4. Mercenary Survival Check (Mercenary Stats)

A useful addition would be a small stat overview dedicated to the Mercenary's own survivability:

Stat | Mercenary Window Display -- | -- Max Life / ES | `4,800 Life Resistances | 75% Fire / 75% Cold / 75% Lightning / 20% Chaos Effective EHP | 32,500 EHP (Survival check for T16 / Uber Bosses)

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