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Feature: trigger_pull entity for pull from all directions #1842

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@fifflesniffle

Which component should be improved?

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A brush entity similar to trigger_push that pulls players from all directions to a single point (could be set with origin)

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    Priority 4: LowSomething that can be picked up for the next release, but can be kicked back if need be.Size 4: SmallSomething that will take up to a day to do.Type: FeatureThis is something completely new that will be added.

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