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That's unfortunately not supported. The background image rendering is very simplistic and only supports regular-sized images. I.e., images that are smaller than the max texture size your GPU supports. Image pyramid support would be great but a major new feature I don't have time to implement at the moment. |
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I'm trying to incorporate openseadragon to reglscatter. I see the package has a function zoomToArea() using these parameters: Are there any functions that I could retrieve these information from the current state? so that I could input those into openseadragon |
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Hi,
Thank you for this super useful repo.
I'm wondering: can we use Big Tif (.btf) as the background? (I normally need to convert this .btf to pyramid formats - layers in order to view it)
Best,
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