From 1b3ffc5166fb7d391f2790526ab3b727a8cb9657 Mon Sep 17 00:00:00 2001 From: Riccardo Balbo Date: Fri, 24 Jul 2026 10:12:51 +0200 Subject: [PATCH] fix sdl text input modifiers --- jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/SdlKeyInput.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/SdlKeyInput.java b/jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/SdlKeyInput.java index b4195e519b..3b39482445 100644 --- a/jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/SdlKeyInput.java +++ b/jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/SdlKeyInput.java @@ -89,7 +89,7 @@ public void onSDLEvent(SDL_Event event) { } final int jmeKey = SdlKeyMap.toJmeKeyCode(key.scancode()); - final int sdlKey = SDL_GetKeyFromScancode(key.scancode(), key.mod(), true); + final int sdlKey = SDL_GetKeyFromScancode(key.scancode(), key.mod(), false); final char keyChar = sdlKey > 0 && sdlKey <= Character.MAX_VALUE && !Character.isISOControl((char) sdlKey) ? (char) sdlKey : '\0';