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Flone-dnb
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tiny_engine
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Add plane_shape_ray_intersection.
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#203:
Commit
9146d44
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3m 23s
master
master
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Add mesh_generator_plane.
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#202:
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3m 9s
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master
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Fix math_convert_norm_dir_to_rot.
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#201:
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3m 38s
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master
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Add model on_after_spawned on_before_despawned.
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#200:
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3m 19s
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master
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Add set cursor pos.
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#199:
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3m 39s
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Remove unused buttons from game camera.
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#198:
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3a7b7c4
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3m 21s
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Add set/get_position to game_object_info.
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#197:
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6m 26s
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Remove game obj info duplication.
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#196:
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3m 9s
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Fix docs.
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#195:
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60eaf3f
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50s
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master
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Implement particle emitter.
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#194:
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7942afc
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3m 13s
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Particle emitter base code.
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#193:
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Allow attaching sounds to models.
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#192:
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Fix memcheck for old 32-bit Linux.
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#191:
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a14e426
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3m 10s
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Fix build on 32 bit Linux.
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#190:
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a7dccb2
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3m 0s
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Fix some extension calls not wrapped.
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#189:
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3m 14s
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Add a note about copying res dir.
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#188:
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3m 11s
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Minor change.
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#187:
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ed46140
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3m 31s
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Add instructions for building for retro-handhelds.
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#186:
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Fix warnings.
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#185:
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3m 10s
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Save custom_value on model and camera.
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#184:
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97842a5
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Remove up/down camera movement from base game code.
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#183:
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78f4b17
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3m 58s
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Add support for GLES 2.0.
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#182:
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a4c3034
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3m 50s
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Add basic game code.
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#181:
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dcf3561
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2m 55s
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2m 55s
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Implement save/load for scene animation.
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#180:
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6081259
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3m 4s
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More functionality for scene animation editor.
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#179:
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4m 3s
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