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Fix Drillneck damage applying to Spells - #10051

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LocalIdentity merged 2 commits into
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fix_drillneck-arrow
Jul 28, 2026
Merged

Fix Drillneck damage applying to Spells#10051
LocalIdentity merged 2 commits into
devfrom
fix_drillneck-arrow

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@LocalIdentity

@LocalIdentity LocalIdentity commented Jul 28, 2026

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Fixes #9886

Description of the problem being solved:

The mod has 3 keyword flags so it was applying the damage if any of them matched instead of making sure that it matched arrow + one of the other 2

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/w1rguc0t

Before screenshot:

image

After screenshot:

image

The mod has 3 keyword flags so it was applying the damage if any of them matched instead of making sure that it matched arrow + one of the other 2
@LocalIdentity LocalIdentity added bug: calculation Numerical differences pob2 Label for features that should be ported over to PoB-PoE2 labels Jul 28, 2026
@LocalIdentity
LocalIdentity merged commit 97c68fa into dev Jul 28, 2026
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LocalIdentity deleted the fix_drillneck-arrow branch July 28, 2026 20:54
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bug: calculation Numerical differences pob2 Label for features that should be ported over to PoB-PoE2

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Drillneck applies to spells

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