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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -285,6 +285,7 @@ This category also contains `ascii85`, `adobe`, `[x]btoa`, `zeromq` with the `ba
- [X] `bacon`: aka Baconian Cipher
- [X] `barbie-N`: aka Barbie Typewriter (*N* belongs to [1, 4])
- [X] `citrix`: aka Citrix CTX1 password encoding
- [X] `playfair`: aka Playfair Cipher
- [X] `polybius`: aka Polybius Square Cipher
- [X] `railfence`: aka Rail Fence Cipher
- [X] `rotN`: aka Caesar cipher (*N* belongs to [1,25])
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20 changes: 19 additions & 1 deletion docs/pages/enc/crypto.md
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Expand Up @@ -202,6 +202,25 @@ This is a dynamic encoding, that is, it can be called with an integer to define

-----

### Playfair Cipher

The Playfair cipher is a symmetric encryption method using polygram substitution with bigrams (pairs of letters), invented in 1854 by Charles Wheatstone, but popularized by Lord Playfair.

**Codec** | **Conversions** | **Aliases** | **Comment**
:---: | :---: | --- | ---
`playfair` | text <-> Playfair ciphertext | `playfair`, `playfair-playfairexample`, `playfair-keyword` | Dynamic key parameter ; letters only ; `J` is normalized to `I`

```python
>>> codext.encode("HIDETHEGOLDINTHETREESTUMP", "playfair-playfairexample")
'BMODZBXDNABEKUDMUIXMMOUVIF'
>>> codext.decode("BMODZBXDNABEKUDMUIXMMOUVIF", "playfair-playfairexample")
'HIDETHEGOLDINTHETREXESTUMP'
>>> codext.decode(codext.encode("INSTRUMENT", "playfair-keyword"), "playfair-keyword")
'INSTRUMENT'
```

-----

### XOR with 1 byte

This is a dynamic encoding, that is, it can be called with an integer to define the ordinal of the byte to XOR with the input text.
Expand All @@ -220,4 +239,3 @@ This is a dynamic encoding, that is, it can be called with an integer to define
>>> codext.encode("~bcy*cy*k*~oy~", "xor-10")
'this is a test'
```

2 changes: 1 addition & 1 deletion src/codext/crypto/__init__.py
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Expand Up @@ -4,10 +4,10 @@
from .bacon import *
from .barbie import *
from .citrix import *
from .playfair import *
from .polybius import *
from .railfence import *
from .rot import *
from .scytale import *
from .shift import *
from .xor import *

138 changes: 138 additions & 0 deletions src/codext/crypto/playfair.py
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@@ -0,0 +1,138 @@
# -*- coding: UTF-8 -*-
"""Playfair Cipher Codec - playfair content encoding.

The Playfair cipher is a symmetric encryption method using polygram substitution
with bigrams (pairs of letters), invented in 1854 by Charles Wheatstone, but
popularized by his friend Lord Playfair.

This codec:
- en/decodes strings from str to str
- en/decodes strings from bytes to bytes
- decodes file content to str (read)
- encodes file content from str to bytes (write)

Reference: https://www.dcode.fr/playfair-cipher
"""
from ..__common__ import *


__examples__ = {
# Classic example from Wikipedia (key "PLAYFAIR EXAMPLE"):
# the EE in "TREE" is split with an X filler during encoding, so decoding
# exposes the filler: "TREESTUMP" → encoded → decoded as "TREXESTUMP"
'enc(playfair-playfairexample)': {'HIDETHEGOLDINTHETREESTUMP': 'BMODZBXDNABEKUDMUIXMMOUVIF'},
'dec(playfair-playfairexample)': {'BMODZBXDNABEKUDMUIXMMOUVIF': 'HIDETHEGOLDINTHETREXESTUMP'},
'enc-dec(playfair-keyword)': ['INSTRUMENT'],
}
__guess__ = ["playfair"]


# Standard 5×5 Playfair alphabet (I and J share the same cell)
_DEFAULT_ALPHABET = "ABCDEFGHIKLMNOPQRSTUVWXYZ"


def _build_grid(key=None):
"""Build the 5×5 Playfair grid from an optional keyword."""
seen, grid = set(), []
if key:
for c in key.upper():
if c == 'J':
c = 'I'
if c.isalpha() and c not in seen:
seen.add(c)
grid.append(c)
for c in _DEFAULT_ALPHABET:
if c not in seen:
seen.add(c)
grid.append(c)
pos = {grid[i]: (i // 5, i % 5) for i in range(25)}
return grid, pos


def _filler(c):
"""Return the filler character for a given letter (X, or Q when the letter is X)."""
return 'Q' if c == 'X' else 'X'


def _make_bigrams(text):
"""Convert plaintext to bigrams, inserting fillers for repeated-letter pairs."""
chars = []
for c in ensure_str(text).upper():
if c == 'J':
chars.append('I')
elif c.isalpha():
chars.append(c)
bigrams = []
i = 0
while i < len(chars):
a = chars[i]
if i + 1 < len(chars):
b = chars[i + 1]
if a == b:
bigrams.append((a, _filler(a)))
i += 1
else:
bigrams.append((a, b))
i += 2
else:
bigrams.append((a, _filler(a)))
i += 1
return bigrams


def _encode_bigram(grid, pos, a, b):
r_a, c_a = pos[a]
r_b, c_b = pos[b]
if r_a == r_b:
return grid[r_a * 5 + (c_a + 1) % 5], grid[r_b * 5 + (c_b + 1) % 5]
elif c_a == c_b:
return grid[((r_a + 1) % 5) * 5 + c_a], grid[((r_b + 1) % 5) * 5 + c_b]
else:
return grid[r_a * 5 + c_b], grid[r_b * 5 + c_a]


def _decode_bigram(grid, pos, a, b):
r_a, c_a = pos[a]
r_b, c_b = pos[b]
if r_a == r_b:
return grid[r_a * 5 + (c_a - 1) % 5], grid[r_b * 5 + (c_b - 1) % 5]
elif c_a == c_b:
return grid[((r_a - 1) % 5) * 5 + c_a], grid[((r_b - 1) % 5) * 5 + c_b]
else:
return grid[r_a * 5 + c_b], grid[r_b * 5 + c_a]


def playfair_encode(key=None):
grid, pos = _build_grid(key)
def encode(text, errors="strict"):
t = ensure_str(text)
result = []
for a, b in _make_bigrams(t):
ea, eb = _encode_bigram(grid, pos, a, b)
result.extend([ea, eb])
r = "".join(result)
return r, len(t)
return encode


def playfair_decode(key=None):
grid, pos = _build_grid(key)
def decode(text, errors="strict"):
t = ensure_str(text)
chars = []
for c in t.upper():
if c == 'J':
chars.append('I')
elif c.isalpha():
chars.append(c)
result = []
for i in range(0, len(chars) - 1, 2):
da, db = _decode_bigram(grid, pos, chars[i], chars[i + 1])
result.extend([da, db])
r = "".join(result)
return r, len(t)
return decode


add("playfair", playfair_encode, playfair_decode, r"^playfair(?:[-_]cipher)?(?:[-_]([a-zA-Z]+))?$",
printables_rate=1.)