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Continuous Delivery
Continuous Delivery
#68:
Manually run by
jpeckham
2m 57s
main
main
2m 57s
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refactor: hard-cut item identity and fix raid regressions
Sync README Status Badges
#14:
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c9196d0
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refactor: hard-cut item identity and fix raid regressions
Continuous Delivery
#67:
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3m 20s
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refactor: finalize item identity and client label boundary
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#66:
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refactor: finalize item identity and client label boundary
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#13:
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Merge remote-tracking branch 'origin/main' into integration-main
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#65:
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Merge remote-tracking branch 'origin/main' into main
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#64:
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Merge remote-tracking branch 'origin/main' into main
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#12:
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fix: project authoritative raid stats to client
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#11:
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fix: project authoritative raid stats to client
Continuous Delivery
#63:
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2m 48s
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Merge branch 'feat/extract-hold-balance'
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#62:
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fix: derive max health from constitution
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#61:
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2m 56s
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2m 56s
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fix: make challenge progression migration prod-safe
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#60:
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3m 7s
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feat: rebalance encumbrance and low challenge progression
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#59:
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22s
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22s
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fix: restore stat reallocation outside raids
Continuous Delivery
#58:
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2m 38s
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main
2m 38s
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Merge branch 'main' of https://github.com/jpeckham/RaidLoop
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#57:
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2m 36s
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2m 36s
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test: align raid start fixtures with accepted stats gating
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#56:
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2m 26s
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2m 26s
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Merge branch 'feature/player-stat-system'
Continuous Delivery
#55:
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1m 14s
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1m 14s
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Add challenge-scaled NPC raid loadouts
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#54:
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3m 4s
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main
3m 4s
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Fix start raid entry ambiguity in prod hotfix
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#53:
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2m 38s
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main
2m 38s
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Merge branch 'main' of https://github.com/jpeckham/RaidLoop
Continuous Delivery
#52:
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2m 56s
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2m 56s
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Merge branch 'feature/challenge-distance'
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#10:
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11s
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Merge branch 'feature/challenge-distance'
Continuous Delivery
#51:
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3m 33s
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3m 33s
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docs: add combat outcome flavor plan
Continuous Delivery
#50:
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2m 42s
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2m 42s
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docs: add authored surprise encounter plan
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#49:
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1m 13s
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1m 13s
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