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Original file line number Diff line number Diff line change
Expand Up @@ -887,7 +887,9 @@ static void RCTAddContourEffectToLayer(
UIEdgeInsets imageCapInsets = image.capInsets;
CGRect contentsCenter = CGRect{
CGPoint{imageCapInsets.left / imageSize.width, imageCapInsets.top / imageSize.height},
CGSize{(CGFloat)1.0 / imageSize.width, (CGFloat)1.0 / imageSize.height}};
CGSize{
MAX(0, (imageSize.width - imageCapInsets.left - imageCapInsets.right) / imageSize.width),
MAX(0, (imageSize.height - imageCapInsets.top - imageCapInsets.bottom) / imageSize.height)}};
layer.contents = (id)image.CGImage;
layer.contentsScale = image.scale;

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8 changes: 2 additions & 6 deletions packages/react-native/React/Views/RCTBorderDrawing.m
Original file line number Diff line number Diff line change
Expand Up @@ -247,12 +247,8 @@ static CGPathRef RCTPathCreateOuterOutline(BOOL drawToEdge, CGRect rect, RCTCorn

const CGSize size = makeStretchable ? (CGSize){
// 1pt for the middle stretchable area along each axis
// we also need to round the edge insets to avoid border bleeding
// this is because if the size is decimal, when calculating the unit
// rectangle for CALayer.contentsCenter we encounter rounding errors
// which causes visual glitches
ceil(edgeInsets.left) + 1 + ceil(edgeInsets.right),
ceil(edgeInsets.top) + 1 + ceil(edgeInsets.bottom),
edgeInsets.left + 1 + edgeInsets.right,
edgeInsets.top + 1 + edgeInsets.bottom,
} : viewSize;

UIGraphicsImageRenderer *const imageRenderer =
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5 changes: 4 additions & 1 deletion packages/react-native/React/Views/RCTView.m
Original file line number Diff line number Diff line change
Expand Up @@ -860,7 +860,10 @@ - (void)displayLayer:(CALayer *)layer
CGSize size = image.size;
UIEdgeInsets insets = image.capInsets;
CGRectMake(
insets.left / size.width, insets.top / size.height, (CGFloat)1.0 / size.width, (CGFloat)1.0 / size.height);
insets.left / size.width,
insets.top / size.height,
MAX(0, (size.width - insets.left - insets.right) / size.width),
MAX(0, (size.height - insets.top - insets.bottom) / size.height));
});

layer.contents = (id)image.CGImage;
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