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restore mission/goal/event listing in FRED2's campaign editor
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refactor team loadout data structures in preparation for lifting the ship class limit
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ImGui frame profiler overlay, and Vulkan per-draw descriptor set churn fix
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Post processing and graphics settings for qtFRED
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Fix CTD with ship-percent sexp edge case
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refactor team loadout data structures in preparation for lifting the ship class limit
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fix AI ships getting permanently stuck after losing or refusing a target
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clean up check_sexp_syntax and improve caching
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a few parsing and infrastructure upgrades
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