fix: fix storefront asset validation conditions - #1379
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Pull request overview
Fixes the storefront asset validation in internal/extension so the correct identifier/message is reported when either build output (dist/) or source entrypoints are missing, and adds regression tests for the storefront combinations.
Changes:
- Corrected inverted storefront
dist/vs. entrypoint presence conditions invalidateAssetByResourceDir. - Added a table-driven test covering all four storefront build/source presence combinations.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.
| File | Description |
|---|---|
| internal/extension/validator_assets.go | Fixes storefront validation branching so identifiers/messages match the actual missing condition. |
| internal/extension/validator_assets_test.go | Adds regression tests for storefront asset validation across build/source combinations. |
Suppressed comments (1)
internal/extension/validator_assets.go:54
- The storefront checks rely on comparing the
os.Staterror value (foundStorefrontDistFiles) tonil, which is easy to misread and is what led to the previous inverted conditions. Consider introducing a boolean (e.g.,storefrontDistExists) and using it in both storefront branches to make the intent explicit and reduce regression risk.
if foundStorefrontDistFiles == nil && !foundStorefrontEntrypoint {
check.AddResult(validation.CheckResult{
Path: resourceDir,
Identifier: "assets.storefront.sources_missing",
Message: fmt.Sprintf("Found storefront build files in %s but no source files to rebuild the assets.", resourceDir),
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What changed?
Why?
Storefront validation reported incorrect identifiers and messages when build files or source entrypoints were missing.
How was this tested?
Related issue or discussion
#1339