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fix: close checks that could pass without asserting anything, plus ga…
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#83:
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feat: add vertex-color-ao example (baked occlusion in a colour attrib…
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#82:
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feat: add socket-attach-points example (spawn mount contract) (#118)
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#81:
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feat: asset-quality gate + remodel modular-kit-snap and lightmap-uv-c…
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feat: add lightmap-uv-channel example (#116)
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#79:
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feat: add modular-kit-snap example (#115)
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#78:
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feat: curate landing-page examples to a featured subset (#114)
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feat: add search, density toggle, and sticky controls to gallery inde…
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feat: add degenerate-bevel-weld example (#112)
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feat: attribute-domain-shear example + count/numeric-contract houseke…
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#74:
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fix: recompose the four genuine framing defects (worklist drained) (#…
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fix: corrected framing survey + marginal camera-nudge sweep (7 exampl…
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feat: framing deviation clause + triage of the out-of-band thirteen (…
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#71:
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feat: measurable framing gate + restage hygiene/origin heroes into th…
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#70:
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fix: polish hygiene backlight and origin accessory heroes
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#69:
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feat: add car-mirror-symmetry example (#105)
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#68:
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feat: add soccer-ball-goldberg example (#104)
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#67:
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fix: gallery render proof for hygiene + origin examples
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#66:
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feat: add prop-origin-transform example (#102)
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#65:
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feat: add mesh-hygiene-audit example (#101)
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#64:
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feat: add gp-lineart-contour example (#100)
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#63:
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feat: add sky-texture-sun-elevation example (#99)
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#62:
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fix: restage the game-prop pair heroes from deployed-page review (#98)
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#61:
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feat: add custom-normals-shade example (post-4.1 shading contract) (#97)
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#60:
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feat: add collision-hull-proxy example (compound convex collision) (#96)
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#59:
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